Pre-conference workshops are organized on December Tuesday 4th and Wednesday 5th. Each workshop lasts one whole day and the combo ticket allows you to attend one different workshop each day. Workshop tickets are not sold separately from conference tickets. Only 100 Early Bird tickets available.
The ticket price includes the conference ticket, the 2 workshop days, food throughout all 4 days (breaks and lunches) and wifi. Get 20% off the global price for workshops and conference days with the combo ticket.
|December, 4th& 5th||(workshop value)||
Combo, 20% off!
(workshop + conference)
Only 100 available!
Symfony 4 Best practices for beginners by Nicolas Grekas - Symfony core team memberSymfony 4 changes the way you develop web applications. During this workshop, you will discover the new practices recommended by the Symfony Core team. You will learn how to install third-party packages with Symfony Flex, configure your application with environment variables or exploit the new features of the dependency injection container. And much more! We'll build a demo app together so that you'll learn all the basic (and less basic) features that modern Symfony apps allow to build efficiently.
Symfony Messenger by Samuel Rozé - creator of the component
The Messenger component just landed in Symfony 4.1. It drastically simplifies the use of message buses and handling asynchronous operations using message queues such as RabbitMq. In this workshop, you will learn about: 1. Creating and handling messages as a strategy to decouple your application; 2. Configure the message routing and asynchronously handle your messages; 3. Discovering the bus middleware and creating your owns to add your custom logic; 4. An overview of using Messenger in the CQRS context (command and query buses); 5. Specifics of the AMQP and Enqueue adapters for your asynchronous processing; 6. How to customise and write your own adapters.
Mastering OOP & Design Patterns by Hugo Hamon - lead dev at Dayuse.com, ex head of training at SensioLabsObject Oriented Design aka OOD is hard and not limited to designing just classes and interfaces. Indeed, OOD includes a wide variety of concepts such as objects, entities, value objects, services, design patterns, SOLID principles, object calisthenics, coupling, etc. Mastering OOD often requires several years for programers to master... This workshop will help you better understand all these concepts and techniques to write cleaner, more robust and more testable object oriented code. You'll learn how to make your code respect the SOLID principles. You'll also discover the techniques to reduce the complexity of your code as well as making your classes thinner and more focused. You'll also learn how to recognize and leverage the power of design patterns (factory, adapter, composite, decorator, mediator, strategy, etc.) in order to make your code flexible, extensible, unit testable and less fragile.